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Mario Kart Wii set for North American launch on April 27

Mario Kart Wii

After hitting you with the Japan and European launch dates for , we are happy to bring you the news that the game launches here in North American on April 27th. That’s just a mere six weeks away before we can get our hands on all that racing wheel (Wii-l?) goodness. Just a reminder, Mario Kart Wii ships with the Wii Wheel, which is a plastic steering wheel that the Wii Remote can snap right in to, for a more intuitive driving experience.

“Mario Kart Wii transforms one of our most popular franchises into a race that every member of the family can join,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Driving with the Wii Wheel could not be more natural, and this is one place where speeding is encouraged.”

If you prefer not using the add-on, you will be pleased to know that the game works just fine with the Wii Remote all by its lonesome, as well as with the Nunchuk, Classic Controller, and even the Gamecube controller. Similar to Super Smash Bros. Brawl, Nintendo went out of their way to ensure that gamers would be completely comfortable, regardless of their preferred style of play.

Just when we’ve just gotten into Brawl, we are already awaiting our next Wii game purchase. I mean, 16 new courses, 16 classic courses, 10 battle courses, and motorbikes? Who’s with us?

Gallery: Mario Kart Wii set for North American launch on April 27


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Mario Kart Wii, Wii Fit, WiiWare all get release dates

Mario Kart WiiFinally, after a long period of silence, has finally made release dates public for a few of their more anticipated products: Mario Kart Wii, Wii Fit, and the WiiWare channel. First up is Mario Kart Wii, which will launch in Japan on April 10th, and Europe the following day on April 11th. No word yet on the US launch date.

The WiiWare channel, which will be a portal to downloading original games to the Wii, will be available on North American units on May 12th. No word on Japan or European launches for WiiWare just yet.

Lastly, Wii Fit, which has been flying off of shelves over in Japan since it’s release back in December, will launch in North America on May 19th. If you are in Europe, Wii Fit will be available in your neck of the woods on April 25th.

Gallery: Mario Kart Wii, Wii Fit, WiiWare all get release dates


Wii shortages continue, Nintendo partners with GameStop on rain check program

Posted by Andru Edwards Categories: Corporate News, Hardware, Nintendo, Wii,

Wii shortagesI just got off a press call with of America President Reggie Fils-Aime where the focus was on the availability of the console. Reggie made it clear that Nintendo never expected the success that Wii has been enjoying since launch, and therefore has remained hard to find despite ramped up production. Nintendo is hoping to help out just a bit with a couple of short-term initiatives.

Click to continue reading Wii shortages continue, Nintendo partners with GameStop on rain check program

Gallery: Wii shortages continue, Nintendo partners with GameStop on rain check program


Tversity Adds Entertainment Diversity to Your Wii, PS3 or Xbox 360

Posted by Lolita Beckwith Categories: PlayStation 3, Wii, Xbox 360,

TversityWe can’t wait to try Tversity, free software that will add even more entertainment options to your already multi-tasking , , or . Tversity allows you to stream just about any multimedia from your PC to your TV via your gaming console. Basically, if it can be played on Windows Media Player, it can be played on TV. The software also allows you to stream internet media—audio, video, RSS feeds, podcasts and images—for television viewing. This can be done by entering websites of your choice, or using Tversity’s audio and video guides. And that’s only some of this freeware’s features! Sounds like exactly what we’ve been looking for. We’ll report back after giving Tversity a test run…

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TVersity

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Chip Chick

Gallery: Tversity Adds Entertainment Diversity to Your Wii, PS3 or Xbox 360


Fatal Frame Sequel Coming to Wii

Posted by Steve Van Neil Categories: Action, Survival Horror, Wii,

fatal frame coverTecmo has announced that the next installment of its Fatal Frame horror series is in development for the Wii.  The earlier games didn’t sell especially well upon release but have amassed a sizable cult following, or so I gather from the growing number of GameStops that have been unable to sell me a copy over the years.  Now, with the burgeoning Wii phenomenon upon us, Tecmo has seen a way to give its underexposed franchise a second chance.  You can certainly see where Tecmo is coming from, as snapping photos of ghosts is a staple game mechanic of the series, one that seems like a perfect fit for the Wii’s motion controls.

Interestingly, Tecmo has enlisted Grasshopper Manufacture to produce the game; Grasshopper is the studio behind Killer 7 and next year’s sure-to-be-bizarre Wii actioner, No More Heroes.  Tecmo has remained mum on the subject of release dates, but for now just add Fatal Frame to the growing list of promising third-party Wii games.

Read More | 1UP

Gallery: Fatal Frame Sequel Coming to Wii


Castlevania Creator Talks About What’s Next For the Series

CastlevaniaKoji Igarashi, creator of the popular Castlevania franchise, is featured in an interview with Game Informer where he talks about what’s next for the series.

[Next,] I will be working on a DS version, but I am thinking of moving to the home consoles for the future. I will continue to use 2D for the DS version, but I’m still trying to figure out which console to do the home console versions. I think the Xbox 360 would be the best platform for the U.S. market.

Another DS Castlevania wasn’t really a bold prediction, but focusing on the 360 is a little unexpected. Igarashi goes on to clarify, “The U.S. market is the biggest market for the Castlevania series, so I will give the first priority to the U.S. market. The platform will be the Xbox 360, since the PS3 isn’t doing well everywhere in the world.” He does later suggest that he thinks Metal Gear Solid 4 could easily increase the PS3 base in the US which would make it more attractive as a target for a Castlevania game.

As for the Wii, which represents an even larger market than 360, Igarashi says he hasn’t quite figured out how to make the gesture controls work with the game saying that the motion for cracking a whip might be too hard on users but some kind of abstraction would be “not so good.” “I will have to think about a way to accomplish this,” he concludes.

Read More | Game Informer

Gallery: Castlevania Creator Talks About What’s Next For the Series


Games With Online Multiplayer Sell More

Multiplayer, Globe with Halo 2 Lobby

A research paper from Electronic Entertainment Design and Research has been released that suggests that games with online support can be crucial to a game’s retail success. Not surprisingly, another way to boost sales is to create a quality game (defined as those with a 90+ score on Metacritic), with these well-reviewed titles outselling the average release well above 5-to-1.

While making good games typically means making good money, naturally, it is a bit surprising to see the report indicate that sales can be doubled by dropping in an online mode. With online games selling twice the number copies that offline titles do, it’s curious to note that over half of games released don’t offer even basic online support.

Click to continue reading Games With Online Multiplayer Sell More

Read More | Ars Technica

Gallery: Games With Online Multiplayer Sell More


“Trauma Center: New Blood” Premiere Trailer

Posted by Steve Van Neil Categories: Action, Nintendo, Puzzle, Trailers, Wii,

It looks like the Wii is turning the corner as far as compelling third-party content goes.  Joining Zach & Wiki, Manhunt 2, and Resident Evil: Umbrella Chronicles at the cool kids table in the not-too-distant future is Trauma Center: New Blood, the sequel to the popular medical/supernatural/arm-flailing/impossible-to-categorize DS and Wii game.  Hot from the Atlus oven is this premiere trailer, which shows off more of that cool anime-inspired character design, a brand new co-op mode, as well as some pretty stilted voice acting.  Looks like a must-buy.  What other game lets you draw five-pointed stars on an unconscious patient’s gaping wound to keep him from flatlining?

The Wii-exclusive Trauma Center: New Blood is slated to come out this holiday season.

Read More | IGN

Gallery: “Trauma Center: New Blood” Premiere Trailer


MarioKart on Wii Supports 16 Players Online

Posted by Paul Hamilton Categories: Driving, Internet, Nintendo, Nintendo DS, Wii,

Mario Kart Wii

‘s popular arcadey racing game, is inevitably coming to the . When it does, a blurb clipped from the Official Nintendo Magazine UK says it will support 16 players in the popular battle mode.

Mario Kart solidified the WiFi features of the handheld unit and it’s quite possible that the Wii version is being positioned to do the same.

As with earlier versions the Wii Mario Kart will include updated versions of older tracks (in this case Wii translations of DS tracks) as well as all new racing locations. Mario Kart for the Wii is scheduled to be released next spring.

Read More | Go Nintendo via Evil Avatar

Gallery: MarioKart on Wii Supports 16 Players Online


Xbox Live Arcade and Virtual Console Releases This Week

BonkThere are six new games to choose from this week on and , though none of them are original games (which you expect from VC but even XBLA is arcade ports this week). Plus, most of this week’s games are relatively inexpensive with one exception.

Games this week include Bonk 3: Bonk’s Big Adventure, Adventure Island, Landstalker: The Treasures of King Nole, Donkey Kong Jr. Math, Cyberball 2072 and Fatal Fury Special. Details for the releases are below.

Click to continue reading Xbox Live Arcade and Virtual Console Releases This Week

Read More | Nintendo Press Release

Gallery: Xbox Live Arcade and Virtual Console Releases This Week


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