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Crysis

Electronic Arts just released a bunch of new Crysis screenshots which show off some insane jungle environments, and some shots that look like they may come from cut-scenes in the game. While it is hard to get a feel for how a game is going to look in motion from static screenshots, these images show off some high poly-count models, awesome texture detail, and some cool lighting effects. The bar was set pretty high with the last batch of screens released, and the new shots definitely do not disappoint.


Read More | Shacknews.com


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Metal Slug 3D

The Magic Box has managed to grab some screen shots and character artwork from the latest entry in the Metal Slug series for the PS2. Playmore is moving the game to a 3D world, in an over-the-shoulder third person perspective. The screens show off some new environments, but for the most part the game doesn’t look a whole lot different than the previews shown in 2004. Metal Slug is scheduled for a June release in Japan, with no US date known at this time. Franchises that have moved from 2D to 3D have been somewhat of a mixed bag, so gamers should hope that the game translates more like Metroid Prime than the horribly bad C: The Contra Adventure.


Read More | The Magic Box


KameoA combination review/retrospective of Kameo has been published on Siliconera; the review generally falls in line with the web consensus, getting an overall recommendation. Perhaps more interesting is the evolution of the game itself. Kameo was originally slated for the Nintendo Gamecube, and first made its appearance at E3 2001. A little over four years later, the game finally shipped for the Xbox 360. In between, the game underwent some fairly significant changes. Character designs were altered somewhat, and gameplay and combat styles received somewhat more dramatic modifications.

The review doesn’t discuss the repetitive nature of the game, but it feels like some of the character and combat changes were made to alleviate this. The different characters and control styles don’t always work out (see the water boss battle) but they did serve to break up the game into manageable chunks. It now feels like the segments spent as Kameo are the most repetitive and least interesting segments of the game,  and its possible that Rare’s attempts to shake up the combat and character design were attempts to mitigate this.


Read More | Siliconera


Power Stone Collection

Capcom showed off some video of Power Stone Collection for the PSP in February, showing off the classic gameplay of the Dreamcast game in portable form. IGN recently got some hands-on time with a playable preview of the game, and post some impressions.

The game does seem to capture the essence of the Power Stone series, albeit with some scale down for the PSP and its smaller screen. “Collection” means that both the original Power Stone and its sequel are included. Part of the most addicting part of the series was multiplayer; the four-player madness of Power Stone 2 made the game an exceptional party game, and it looks like gamers will be able to play with up to four players via the ad-hoc wireless connection. Capcom also thought to include game sharing, so not everyone will need their own copy of the game to play.


Read More | IGN PSP


Half-Life 2: Episode 1

ComputerandVideogames.com have published some new details for the upcoming expansion, Half-Life 2: Episode One. Given that the ending for Half-Life 2 lacked a little closure, gamers may find some of their questions answered by the new episode. Of course, since that this is an expansion from Valve, one can be assured that the new content will raise new questions.

CVG lets drop that the new episode takes place almost directly following the events of Half-Life 2, within the Citadel that is rapidly crumbling. Players once again take on the role of Gordon Freeman. Alyx is much more of a key player, acting more as a partner for Gordon. Other characters, like Barney, make an appearance. Valve hinted at a mysterious “third power” rising up and disturbing the balance of power in the HL2 universe. With Half-Life 2: Episode Two now a given, it looks like Valve is trying to ratchet up both the action and the drama in their new expansion.

Read More | ComputerandVideogames.com


Another World Remastered

Gamers who cut their teeth on games of the early 90s will probably remember Another World, called Out of this World when published in the United States. The game was extremely unique for its time (and some might argue that it still is.) The game environment captivated its audience through its stark alien landscapes, and its look, created from two-dimensional polygons instead of the sprite graphics used by most games of the era. The game tightly integrated story and gameplay, blending the two masterfully. Another World was published on most of the popular platforms of the time, including the Amiga, PC, Genesis, and Super Nintendo. Most recently, the game’s creator, Eric Chahi, gave his blessing for a non-commercial Gameboy Advance version by Foxysoft.

But April 14 will bring the release of a remastered edition of the game for Windows XP, in higher resolution and with more detailed background, this time developed by its original creator. On Anotherworld.fr, there are also hints of an entirely new game in the works.


Read More | Announcement at Idlethumbs.net
Read More | Anotherworld.fr


Red Steel Logo
Following on the reported information in the May 2006 issue of Game Informer, Ubisoft has officially announced Red Steel for the Nintendo Revolution in a joint press release. The title will be an exclusive launch title for the Revolution, and will make use of the Revolution’s unique controller. Red Steel seeks to immerse the gamer in modern-day Japan, through swordplay and gunplay. Early screens look very good, and hopefully this will be the first of many third-party game announcements as we lead up to E3. Full press release follows.

Click to continue reading Ubisoft Announces Red Steel for Revolution


Bullet Witch

Game Watch Japan has some new screenshots of Cavia’s upcoming action adventure fantasy, Bullet Witch. The game is set in the near future, in a dark world where the enemies are fought using both technology and magic. Potentially, this could be the Xbox 360’s Devil May Cry. The game is scheduled to ship on June 29, 2006, in Japan, with no US release date announced, but there is always the possibility that the game will be released without region encoding for those anxious importers.

Read More | Game Watch Japan
Read More | Game Watch (Google Translated)


Monkey Ball Adventure

4 Color Rebellion has scored some exclusive screenshots from the upcoming Super Monkey Ball Adventure. This game will be a departure from the previous games in the series, leaving behind the strict level structure and moving to more of a platform adventure design. Hopefully Traveller’s Tales can keep true to the feel of the older games in the series. Monkey Ball Adventure will be appearing on PSP, PS2, and Gamecube this summer.

Read More | 4 Color Rebellion


New Super Mario Bros

Nintendo launched their preview site for the New Super Mario Brothers game for the Nintendo DS, and it came with some bad news. According to the site, the official release date for the game is now May 21, 2006, a week’s delay from the last announced date. EBGames.com still has the game listed as coming in on May 15, 2006, but gamers can expect that to change. Nintendo softens the blow somewhat by offering some desktop wallpapers for download on the site.

Update: The official site release date has been changed back to May 15, 2006.

Read More | New Super Mario Bros.


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