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Sunday January 28, 2007 5:03 pm

Telltale Hiring for Wii Game Programmers




Posted by Michael Cardiff Categories: Adventure, Nintendo, Rumors, Wii,

Sam and Max A while back, bloggers at some of the bigger Nintendo blogs (including GoNintendo and NintendoWiiFanboy) heard that Telltale Games was interested in creating or porting an adventure game for the Wii, and they made sure that Nintendo knew about this via a hearty internet buzz campaign.

After all the submissions, Nintendo took the hint, leading to a very excited post from the Telltale bloggers: “News flash, Friday afternoon: They took notice! We got a phone call from Nintendo this afternoon. We’ll take it from here - please don’t email them anymore!”

Well, it appears that Telltale and Nintendo must have worked something out, because Telltale is now posting a full-time job opening for a Wii game programmer to bring their 3D engine over to the Wii’s architecture. I can’t ever imagine what that could mean… I’m sure it has NOTHING to do with porting Sam and Max to the Wii.

See the full job posting, after the jump…

Read More | TelltaleGames.com

Wii Systems Programmer Posted 1/25/07
We have an immediate opening for a Wii Systems Programmer. This position will be responsible for implementing our core 3D graphics and audio systems on the Wii. This is a full time position at our San Rafael location.

  * Responsibilities
      o Migrate core components of D3D based PC game engine to the Wii
      o Implement additional platform specific features
      o Modify and support existing art and production path to accommodate Wii production
      o Contribute to the design and direction of Telltale Technology and products.
  * Requirements
      o Fluent C/C++ (templates, design patterns, STL, etc). Minimum 2 years professional experience.
      o Experience designing and building game systems on consoles.
      o Minimum of 1 shipped game title.
      o Teamwork, communication, interpersonal and organizational skills are essential.
      o Attentive to detail
  * Additional Preferred
      o Prior experience with Wii or GameCube.
      o Working knowledge of Lua implementation.
      o C# experience.
      o Maya experience (as a user and API).
      o Experience in natural language processing.
      o Love of adventure games.

If interested, please send your resume to jobs@telltalegames.com with the subject “Wii Systems Programmer”.

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