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A Fix For Stuck PSP Pixels?




Posted by Devin Categories: PSP,

PSP Stuck Pixel FixGot a stuck pixel on your PSP?  If so, this program just might be the solution to your woes. According to a thread at PSP-Vault, running a video that flashes red, green, and blue over and over again can fix the stuck pixels by causing them to make rapid changes repeatedly.  It has worked for about 60% of the people that have tried it, so if you’re willing, give it a shot…what do you have to lose?


Read More | PSP Vault
Download Video | PSP Pixel Fixer


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Metal Gear Solid 4The Tokyo Game Show started with a big bang, giving us a look at the trailer to Metal Gear Solid 4L Guns of the Patriots, in addition to the Revolution controller announcement. Got-Next.com was able to obtain a video of the MGS4 trailer, and although it’s not the best quality, it does its job in showing that this title is coming along very nicely. This one looks to be a solid hit for the PS3, making us all that more excited for the next generation wars to begin. Check out the video from their website.


Read More | Got-Next.com


Half Life 2 for Xbox

There are new Xbox Half Life 2 screenshots available, and the good news is that its looking as good as it possibly can on the ‘Box. Keeping in mind that the Xbox ranks in at 700 Mhz PIII with 64 MB RAM, this game is really pushing the Xbox to its full potential. Bit-tech has some more screenshots of the game running on the Xbox and claim the final version is near completion.


Read More | Bit-Tech.net


Nintendo Revolution Controller

Okay, so Nintendo filled the world in on what seems like the biggest secret in the history of the game industry. The Revolution controller is already sparking debate the world over - the least we could do is show the thing to you in all its glory. I must say, it certainly is a conversation piece. Check out tons of images after the jump.

Click to continue reading Tons of Nintendo Revolution “Remote” Controller Images


EA Arena Football

EA announced on Thursday that they will be releasing a new game for the PS2 and Xbox called Arena Football.  Now, there are tons of football games out for every system that has ever been in existance, but according to EA this game will be different for a few reasons.  Arena Football consits of 8 on 8 gameplay and allows for checking players over the wall (much like Ice Hockey), with a field half the size of an NFL or NCAA version.  That’s all the information they’ve released so far, but we’ve managed to get some screenshots from them for your viewing pleasure.  Jump down to check them out!

Click to continue reading EA Announces First Arena Football Game


Nintendo Revolution Controller So finally, after Nintendo has been keeping everything related to the Revolution locked up in the basement with the Power Glove, some information has been passed on to the public.  Nintendo has released information regarding their new remote

controller, which just happens to be quite different than any game controller we’ve seen yet.  As you can see the Nintendo Revolution controller looks just like a remote control. Crazy talk, or a stroke of genius? The controller has a built in feature that tracks its movement which is then translated into game play.  One example given is that you could swing the controller like a sword, taking part in a virtual sword fight with your screen. The controller consists of the usual D-Pad, a giant and convenient A button, a B trigger buttion, and smaller a and b buttons on the bottom. Looking at the image, if you turn the controller 90 degrees counter-clockwise, you end up with something close to the original Nintendo Entertainment System controller - perfect for those downloadable retro games.


Read More | 1Up


Burnout RevengeNot trying to start any riots or anything, but what the hell did EA do to the Burnout series? Burnout 3 was a nice, solid 10. It was a game that I could pick up and play with friends, and something that even my wife enjoyed - trust me, that is an accomplishment. That being said, I have been looking forward to the release of Burnout Revenge, but it seems that the series has digressed a bit from what made it great in the first place.

My biggest gripe is with the Crash Mode. EA has removed the distinct goals and obstacles which made the game fun and strategic. Gone are the multipliers, cash icons, and ever-so-frustrating (but in a good way) heartbreakers. In their place is a clunky “golf swing” mechanism used to boost your car from the get go. You need to hit the A button twice on this meter, and if you do it wrong, you stall or end up with a busted engine. It certainly takes the casual gamer a bit of getting used to, whereas with Burnout 3 you simply needed to press on the accelerator to move. Go figure!

The real goals are now gone, because you have no idea really what kind of traffic to expect. Even worse, the preview takes forever. Burnout is supposed to be about speed - so why the hell do I need a preview of the track, and then a reversed preview that I can’t hit A to skip through? I don’t! Adding to the frustration is the fact that if you are doing a multiplayer Crash Party, you no longer have the option of picking one car and having no choice but to stick with it for the entire time. You now get to preview the track, then choose a car before each crash trial.

Now, the actual racing tracks have been improved, but the edge-of-your-seat feel has been obliterated. In Burnout 3 you had to avoid every obstacle if you wanted to win. That meant you had to watch out for cars in all lanes and in cross traffic, along with other barriers like walls and such. Now, you can just boost away. If there is same-direction traffic ahead of you, you can literally hit it as hard as you want, and you won’t see a hint of destruction on your car. Half of the traffic that would have caused a ruckus on you in the previous game is now all of a sudden your friend. This is due to EA’s new “traffic checking” feature. Basically, you can now use same-direction traffic as a weapon to dish out punishment on rival racers. To me, it just makes the game a bit too easy.

Am I crazy? What do you think of the new Burnout?


Xbox 360 Launching

Moments ago Microsoft finally announced that the Xbox 360 will be launching on November 22 in North America, December 2 in Europe, and December 10 in Japan. According to Microsoft, they have begun aggressive production of the “world’s most powerful console” in order to meet high consumer demand around the globe. There you have it, folks. The Xbox 360 is a little over two months away.


Nubytech RE4 Chainsaw for PS2

Almost a year ago, Nubytech announced that they were releasing a chainsaw controller for specific use with Resident Evil for the Gamecube.  Now that RE4 is making it’s way to the PS2, Nubytech went back to the drawing board to come up with the PS2 version. The custom button layout and control design have been modified for comfort and ease of use.  One of the other cool features with this controller is that it contains Nubytech’s N-motion technology (read, a motion sensor) so that if you lift the controller up while playing RE4, the chainsaw in game goes up.  The PS2 version also has a ripcord which you pull to make the controller release a chainsaw noise.  The controller should be hitting stores sometime in October.


Xbox 360 Launch 22 We recently posted a story with sources from IGN that the Xbox 360 would be launching on November 25th.  Now some of our industry sources are telling us to expect the Xbox 360 to launch on November 22nd.  A resource from a major consumer electronics retailer has informed us that Microsoft has indeed pushed the launch away from the 13th time frame, but has only pushed the launch back an extra week.  This is good news for many gamers because you won’t have to fight off Black Friday mobs.  We’re waiting on the actual official word from Microsoft though.


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