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Wednesday June 28, 2006 3:45 pm

Warhawk Developer Video Documentary Online

PS3 Warhawk Screenshot

For those of you looking forward to tilting your next-gen controller sans Wii, Kikizo has posted a video with the developers of Warhawk (for the Playstation 3) in which they discuss how the Cell processor is being used even to help design the only announced PS3 tilt-sensitive game.

Straight from the article:

David Wright, the game’s lead modeller, also makes an appearance to explain that the level of variation in detail across the expansive game world wasn’t possible to be hand-placed by a human designer, and that the team was able to “devise a method to have the Cell processor place this stuff dynamically for us, and it was a very good result. I don’t have to worry about any of that, which is nice!”

Okay, so the Cell isn’t making games from scratch yet, but it certainly sounds like developers are learning some nifty tricks to deal with the levels of detail required in next-gen gaming. Still, some users at ArsTechnica noted the less-than-stellar graphics, comparing the feel to current Xbox 360 offerings and noting “bland” land-based missions in the game. It will be interesting to see how this title fares, as it’s one of the flagship games for demonstrating the utility of the PS3 controller’s motion sensing capabilities.

Read More | Kikizo

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