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Thursday June 8, 2006 4:40 am

Square Enix Talks Final Fantasy XIII

Fabula Nova Crystalis

1Up has a new interview with a few of Square’s creators of the games set against new Final Fantasy backdrop, Fabula Nova Crystalis. According to Yoshinori Kitase, game producer at Square Enix, the new games in the Nova Crystalis universe are “slightly different because there is no central title upon which everything is based, but there is a central theme: the tale of new crystals.” The three games currenly announced are Final Fantasy XIII, which is the most traditional style Final Fantasy game, the parallel Final Fantasy Versus XIII, and Agito, the mobile game. While each game inhabits the same universe, there will be no interaction between the games.

For the “main” game, Square’s character goals were a “female version of Cloud from FFVII.” The combat will be based around the same active-time battle system from previous games, but will be faster, so less time is spent waiting to input commands. The “Versus” game takes a different tack, where Square really hopes to try and experiment with Final Fantasy gameplay; it will definitely feature more action, and should not be “a simple combination of Advent Children and Kingdom Hearts 2,” though the game mechanics will be developed by the team responsible for Kingdom Hearts 2. The Square team also hints that they have something special in mind for the new PS3 motion-sensing controller.


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