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Friday December 16, 2005 4:30 pm

Splinter Cell Double Agent Interview




Posted by Brandon Gribin Categories: Action, PlayStation 3, Xbox 360,

Splinter Cell Interview

On Wednesday, IGN posted a detailed interview with Daniel Roy, the associate producer of the Xbox 360 version of the new Splinter Cell title. The interview is definitely worth checking out if you have any interest in the game. Heck, the interview’s worth checking out if you’re interested at all in next-gen videogames. It’s looking like Double Agent is going to represent a big leap for the Splinter Cell series. Of course, we’d only expect a leap seeing as the series is moving into the next generation.

Want proof of how much more advanced the new game is going to be?

IGN: Are you planning any major changes to the A.I. concerning stealth? There was a significant difference between Pandora Tomorrow and Chaos Theory.

Daniel Roy: One of the major overhauls this time around is the enemy AI in a friendly environment, i.e., the terrorist HQ. Terrorists in the HQ don’t automatically pull out a gun and shoot you, now… They interact with Sam in a more complex way. Some of them will even join him on missions in cooperative mode, so that Sam can benefit from a partner on certain missions.

Oh and yeah, the game has the graphics thing going for it as well.


Read More | IGN

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