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Wednesday November 29, 2006 11:40 pm
Rare Not Convinced On Downloadable Content
GamesIndustry.biz recently interviewed Viva Piñata developer Rare, and in some published excerpts, the company claims that it is still on the fence in regards to downloadable content. Viva Piñata’s collection-based gameplay would seem to make the game ideal for future downloads, but Rare is balancing developing add-ons versus creation of a whole new game. Part of Rare’s hesitance seems to be tied to the relative lack of success that they have had with previous downloadable releases. Realistically, though, the additional content that Rare has offered has been pretty marginal. The company’s Kameo Power Pack really only offered new game modes, and nothing particularly compelling. Other game companies have been trumpeting the virtues of downloadable content; Activision and Ubisoft have been happy with the success of their expansions for Call of Duty and Ghost Recon, and Electronic Arts has been going crazy for paid content, so it is odd to see a company with such close ties to Microsoft not buying into the business model.
Read More | GamesIndustry.biz
- Related Tags:
- downloadable content, marketplace, rare, viva pinata, xbox live
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