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BioShock Big Daddy and Little Sister

has, in the days since it’s release, received a seemingly equal amount of praise and criticism. While reviewers are raving about the game’s polish and atmosphere, some gamers have been griping about the way the game handles widescreen displays and some of the DRM issues on the PC version. And as was perhaps inevitable, someone in the mainstream media started some stink about the game’s moral dilemma involving harvesting versus saving the Little Sisters.

Irrational/2K Boston’s spoke with Joystiq about these and other post-launch issues, essentially coming clean that there were some mistakes made on their end, but confirming that they were committed to making things right. He also confirms that there isn’t any version in the works despite the reference to the platform found in a configuration file. Regarding the Little Sister concern, Levine says:

This is a game about making your own choices and consequences. It doesn’t take things lightly. Somebody should just sit down and observe the sequence of harvesting a Little Sister. It is about the most thoughtful presentation and most carefully executed presentation of the subject. It is strictly about getting the emotional content across without unnecessary violent content. There are people on the flip side who want to chase down a Little Sister with the gun, if they want that, they’re playing the wrong game.

Click to continue reading BioShock Post-Launch Updates

Read More | Joystiq

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BioShock hacking screen

Everybody loves BioShock.  From the whale-like moans of the Big Daddy to the thrill of smashing a frozen Splicer into little bits, the game is quality.  However, one aspect of the game that isn’t thrilling everyone is its hacking mechanism; if you want to break into a safe or turn enemy turrets into your own mechanized defense force, you first must succeed at a hacking minigame that plays a lot like the Lucasfilm Games classic, Pipe Dream.  Well, as it turns out, BioShock’s own big daddy, Ken Levine, is also not in love with the mechanic.  Shacknews sat down with Levine for an interview and got his take on it.

It’s a little out there. That’s why it was important that you could bypass it in two ways; you can buy it out or you can use the hack tools—or you can just ignore it. There’s only one hack you have to do in the game.

But I think if we could go back and do it again, we would have maybe rethought that a little bit. I think it was more a function of our limitations at the beginning of the project when we had a very limited budget, and then we zoomed in so many other areas that we sort of forgot to go back to that area.

The purely non-spoiler interview, linked below, goes on to cover all things BioShock and is well worth reading.

Read More | Shacknews

At the Games Conference in Leipzig, developer Valve walked the audience through the latest chapter of Half Life 2, due to arrive on Steam and as part of The Orange Box this fall.  This video shows off Episode Two’s soft lighting effect, “cinematic physics,” and new enemies.  Interestingly, the updated physics and lighting systems will make an appearance in the console versions of Episode One as well, so if you are first experiencing Episode One on your PS3 or Xbox 360 through The Orange Box, you get to bask in the more up-to-date technology. 

And since I don’t see people dancing in the streets on a daily basis, I figure there must be some confusion out there about what this mysterious Orange Box really is.  It’s quite simple, really.  The Orange Box is the gaming deal of the millennium.  On October 10th of this year, gamers will be able to buy one box which contains Half Life 2, Half Life 2: Episode One, Half Life 2: Episode Two, the multiplayer-based Team Fortress 2, and the puzzle game Portal…all for the price of one game.  It’s scheduled to hit the PS3. Xbox 360, and PC, not to mention the global economy, all on the same day,

Read More | Valve

Latest Gear Live Videos

World in Conflict

Timed to sync with the start of and , will release a rather full-featured demo of their upcoming real-time “action” strategy game on Friday containing demos of both the single-player mode via a tutorial, plus one mission as well as multiplayer supporting 16 players. There will be one multiplayer map available to all demo-downloaders that can also be played in solo skirmish mode and a second map playable only by those who pre-order the game. World in Conflict is designed to incorporate first-person shooter elements like speed into the RTS genre and by design requires no resource management. The game is due out September 18th.

In other demo-related news, the PC version of the demo that users have been enjoying since last week is out in time for the full retail release of the game. Any PC users on the fence about this game can check out the first half hour or so of the game and most likely put it down only long enough to run to the store and buy the full copy.

Read More | 1Up


Clive Barker and upcoming first-person scare-shooter, , has a new trailer featuring blood-soaked gameplay and some tantalizing story hints. Codemasters also announced that God of War composer Cris Velasco is attached to the project and his work is featured in the new trailer.

Barker gushed about the addition of Academy of Interactive Arts and Sciences award-winner Velasco, whom he hand-picked, saying, “[His] music for Clive Barker’s Jericho is exquisite. Filled with yearning, dark energy, threat and redemption, it is the unstoppable engine in the terrifying ghost train of Jericho.”

Jericho is scheduled for a late October release, “just in time for Halloween.”

Read More | Codemasters

BioshockBigDaddy

With just a month away, its promotion and hype engines are running at an almost deafening volume. The buzz has been so loud that Bioshock, an and PC shooter set amidst the ruins of a rapidly declining utopia, snuck up on us more or less under the radar. Now that it’s here, though, it looks like a sure winner, featuring a compelling story, unmatched graphics, and a fantastic overall experience.

takes place in the underwater colony known as Rapture. Built as a haven for the best and the brightest members of society, Rapture has become a cesspool of insane former virtuosos who are all hopelessly addicted to a DNA-altering drug called Adam. Apparently not satisfied with their natural gifts, the denizens of Rapture used Adam to supercharge their intellects and multiply their talents. Unfortunately, everyone became dependent on the substance, and if one doesn’t get enough, he loses his mind and his face falls off. Sounds quaint, doesn’t it? As your character explores Rapture, he’ll run across a variety of violent junkies called splicers, as well as enormous armored supersoldiers called Big Daddies. While standard weaponry can hold off splicers, fighting Big Daddies is a strategic affair. Attempting a frontal assault is suicide, so your character needs to get smart and use the supernatural powers granted by Adam to take them down. Yep, you’re using Adam, too. Are you going to end up a hopeless, addicted mess like everyone else? Who knows, but the engrossing storyline has a fair share of twists that could lead you anywhere.

Bioshock hits stores everywhere tomorrow, so be ready. It looks to be one of the season’s best buys.

Read More | GamePro

GameTrailers.com has footage of the gameplay from upcoming game Metroid Prime 3: Corruption showcasing some of the heavier shooting action compared to previous Prime games. This is apparently a conscious decision by developer Retro Studios. Talking to EGM in their September issue, Senior Producer Bryan Walker said, “In the first two games, we never really concentrated on the shooting. The Wii controller allows the combat to be better, more intuitive, and I feel we could incorporate more of that into the game.”

Metroid Prime 3 is scheduled to be released on August 27.


Bioshock Art BookComing hot on the heels of a truly tremendous Xbox Live demo, 2K Boston/2K Australia (formerly Irrational Games) has posted a free PDF file which contains sixty-odd pages of concept art from the game to be printed out at your leisure.  How cool is that?  Word of warning, however: Ken Levine’s forward to the book contains spoilers, so tread carefully.

BioShock is poised to blow minds on Xbox 360 and Windows in just seven days.

Read More | 2K Games

CoD4

With , series creator Infinity Ward is determined to change a lot of things. Aside from the obvious temporal leap forward from World War II to the present, the game is set to provide us with a pretty unique multiplayer offering. Imagine a game that offers a variety of character and equipment upgrades as you gain combat experience. Sounds like an , doesn’t it? In fact, what we have here is a unique blend of shooter and RPG elements that gives players the chance to create a custom supersoldier as they improve.

Although Call of Duty 4 is still a shooter like many others, its multiplayer modes are slated to include a bevy of opportunites to earn skill points. These points may be earned via straight kills, assists, or headshots, as well as by more unorthodox means such as by killing a foe through a wall or even taking a dive off a building. These points will lead to promotions through the military ranks and the availability of new weapons, more powerful ammo, or unique tactical advantages. For example, you may be able to automatically drop a live grenade at your feet whenever you’re killed. In order to keep players from getting too powerful, some of the more devastating upgrades will feature drawbacks designed to level the field somewhat. This level of customization looks like an exciting new direction for the genre that should allow each player to build a character suited to his or her own style. Combined with a variety of new maps and gameplay modes, Call of Duty 4 could be a winner with tons of variety. We can expect a playable beta version later this month, and the game itself is scheduled for a November release. Keep an eye out for it!

Read More | Gamespot

BioShock

has announced that BioShock is gold and they also managed to sneak a demo of the game onto Xbox Live Marketplace. The 1.35 GB download has caused a flood of traffic, and some are reporting errors or stalls when trying to get their hands on a copy. If only PC gamers had such problems; 2K did confirm that they would be releasing a PC demo, but said only that it would be coming “later this month.”

Early reviews for the game have been exceedingly positive and with the game only a little more than a week from release, this should help hold you over for the next eight days.

Read More | Major Nelson

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